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AI Insights · Timothy · April 2022

Top 5 Planes Games in Australia: Q1 2022 Performance

Discover the performance trends of the top 5 planes games in Australia during Q1 2022, including weekly downloads, revenue, and active user metrics.

Top 5 Planes Games in Australia: Q1 2022 Performance

The first quarter of 2022 saw interesting trends for the top 5 planes games on a unified platform in Australia. Here’s a closer look at the performance of these popular apps, based on data from Sensor Tower.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. exhibited a fluctuating pattern in weekly revenue, peaking at around $7.6K in the first week of January and experiencing a low of approximately $2.7K in mid-February. Weekly downloads were relatively stable, hovering around 5K in early January and gradually decreasing to around 3.7K by the end of March. The app's weekly active users saw a decline from 17.9K in early January to around 13.6K by the end of the quarter.

Crazy Plane Landing by BoomBit, Inc. saw its weekly revenue spike to $395 in mid-February, though it generally remained low throughout the quarter. Weekly downloads started at nearly 1K at the end of December, reaching a high of about 2.1K in mid-February before falling to around 937 by the end of March. Active users increased from 2.5K at the start of the quarter to a peak of 4K in mid-February, followed by a decline to around 2.8K by the end of March.

Sling Plane 3D - Sky Crash Jet by Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi had minimal revenue, with occasional small spikes. Weekly downloads were highest in late January at around 3K, dropping to as low as 249 in mid-March. The app's active users reached a high of 12.4K in late January, but gradually declined to about 7.6K by the end of March.

Sky Warriors: Airplane Games from Wildlife Studios showed varied weekly revenue, peaking at approximately $1.3K in early March. Weekly downloads had a notable increase in early March, reaching around 2.2K. Active users also saw a steady rise, starting at around 4.1K at the beginning of the quarter and peaking at approximately 4.9K in early March.

Flight Pilot Simulator 3D!, another game by Wildlife Studios, had a stable revenue pattern, with weekly revenue peaking at $510 in mid-January. Weekly downloads remained consistent, averaging around 1K throughout the quarter. The app’s active users saw a slight increase from 4.5K at the start to about 4.9K in early January, maintaining around 4.2K by the end of March.

For more detailed insights on these apps and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022